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The admissions office at the University of Virginia discovered
that one of the things that most interests prospective students
is what their dormitory will look like if they attend the
university. They contracted to have an extensive series of
VR movies produced using Apple’s Quicktime VR technology,
but were at a loss about how to put them together so they
made sense. Our solution is to embed the movies in an aerial
map of the entire university with interactive callouts showing
the location of each dormitory’s VR tour.
We feel like one of the peculiar drawbacks of VR technology
is that while it does a wonderful job of letting you look
around from a particular location, it doesn’t give you
the real-world experience of getting to that location. The
result, especially with a series of related VR movies, is
a nagging sense of disorientation. Essentially, adding the
background map replicates the function of physically getting
to the location of the VR movie, thereby dispelling at least
some of that disorientation.
For a similar treatment of a single building, see our University
of Virginia Rotunda VR Tour page.
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